cocos2d-x 
==================

[cocos2d-x][1] is a multi-platform 2D game engine in C++, based on [cocos2d-iphone][2] and licensed under MIT.
Now this engine has been expanded to iOS, Android, Bada, BlackBerry, Marmalade and desktop operating systems like Linux, WindowsXP & Windows7. 

Multi Platform
-------------
   * iOS:  stable, well tested on iOS 4.x ~ 5.x SDK.
   * Android: stable, well tested on 2.0~4.0, based on ndk r5 ~ r8.
   * Bada: stable on Bada SDK 1.0 & 2.0
   * BlackBerry Playbook & BB10: stable, contribued by engineers working at RIM
   * Marmalade: stable since cocos2d-x-0.11.0
   * Windows: stable, tested on WinXP, Vista, Win7. Please upgrde the drive of your video card if you meet problems on OpenGL functions
   * Linux: usable.

Document
------------------
   * Website: [www.cocos2d-x.org][3]
   * [Online API References][4] 
	
Contact us
------------------
   * Forum: [http://forum.cocos2d-x.org][5]
   * Twitter: [http://www.twitter.com/cocos2dx][6]
   * Sina mini-blog: [http://t.sina.com.cn/cocos2dx][7]
   
[1]: http://www.cocos2d-x.org "cocos2d-x"
[2]: http://www.cocos2d-iphone.org "cocos2d for iPhone"
[3]: http://www.cocos2d-x.org "www.cocos2d-x.org"
[4]: http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Reference "API References"
[5]: http://forum.cocos2d-x.org "http://forum.cocos2d-x.org"
[6]: http://www.twitter.com/cocos2dx "http://www.twitter.com/cocos2dx"
[7]: http://t.sina.com.cn/cocos2dx "http://t.sina.com.cn/cocos2dx"
